Xenoblade Chronicles 2 Review
Xenoblade Chronicles 2 is a game that impresses by its size and its ambition. After more than 160 hours necessary to complete 100% of the game I can say that it is a gift for any fan of RPGs, being one of the most impressive games to have in the first year of a console. Xenoblade Chronicles 2 is the third such entry in the series, but don’t let that fool you. This is an accessible game for anyone to enjoy and, while it takes some time to build momentum, does a lot of things right. Xenoblade Chronicles 2 is set in the world of Alrest. The Cloud Sea is everywhere, with people forced to live on the backs of gigantic creatures known as Titans to survive.
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This includes internet protocol (IP)addresses, browser type, internet service provider (ISP), referring/exit pages, platform type,date/timestamp, and number of clicks to analyze trends, administer the site, track user’smovement in the aggregate, and gather broad demographic information for aggregate use. In any other year in recent memory, Xenoblade Chronicles 2 would have been pegged months ago as the measuring stick of Nintendo's holiday success.
Years of struggling in the console market had made significant releases for Nintendo platforms a useful tool to determine where the company was at, and a game on the scale of Xenoblade Chronicles 2 would usually be the centerpiece of a holiday sales blitz. The, one of the hidden gems on the much-maligned Wii U, only makes expectations even higher for Monolith Soft's follow-up effort.It's strange, then, to admit that might have gotten lost in the shuffle ahead of its release this December. The incredible, buoyed by a year that has been book-ended by game of the year contenders in The Legend of Zelda: Breath of the Wild and Super Mario Odyssey, has made Nintendo first-party titles the biggest draw to the console. Surrounded by greatness, can Monolith Soft's vibrant, open world JRPG carve out a place for itself in the discussion of the best games on Switch?The answer, to be frank, is unabashedly yes. Xenoblade Chronicles 2 is a charming title that leans on a complex battle system to bear most of the weight of its hundred-hour runtime.
Somehow, in a climate that sees an abundance of hefty video game releases each year, Monolith Soft's JRPG makes a compelling argument for sinking in nearly a week's worth of time into it. It has some flaws, and won't win people over the same way that other Switch releases this year did, but Xenoblade Chronicles 2 is yet another that is a 'must play.' Xenoblade Chronicles 2 takes place on the world of Alrest, a planet that is entirely submerged underneath something called the Cloud Sea. The world's various races make their homes on top of (or, in some cases, inside) massive beings called Titans, creatures who float on the top of the Cloud Sea and represent the only safe harbor from an endless ocean of monsters and ruin.
Players follow the journey of Rex, a salvager, a traditionally upbeat hero who dives into the Cloud Sea to scrounge up treasures from an ancient age to sell.Naturally, what starts as a rather simple tale becomes complicated quickly, but the game never loses sight of the thing that makes its story so fun—the bonds between its very over-the-top cast of protagonists. Xenoblade Chronicles 2 is fun, and has moments of genuine emotion embedded within a narrative that is equal parts fairy tale and science-fiction war story. Characters like Rex and Zeke are standouts in a cast that is, making up for the fact that characters won't change their appearance based on equipment over the course of the game.The game is open-world in every sense, featuring a fast travel mechanic from the very start that allows players to hop between different areas at will to complete sidequests or farm materials for upgrades.
Salvaging is a fun mini-game that is also functional, there are countless ways to kill time between exploration, gathering materials, and sub-games, and the main quest clips along at a reasonable pace. Once players began unlocking rare versions of Blades, even more sidequests and story content become available. Blades are the crux of the game, as they make up the bulk of the story progression, combat, and character customization. Blades are living weapons that only specific people in Alrest can control, and, luckily for Rex, he is one of the lucky few. Xenoblade Chronicles 2 starts with Rex, Nia, and Tora, each of which has one Blade to work with, but the game quickly opens up, with most characters being able to equip multiple Blades at once and alternate through them during combat.Blades are either tanks, damage-dealers, or healers, and they have skills that reflect that. On top of this, they have elements, which help further deepen the game's customization options.
Common blades are pretty forgettable, but the rare ones—acquired during quests or through sheer luck in a gacha-style acquisition system—have unique abilities in both combat and during exploration, opening up new areas, quests, and more. Blades can level up, get more powerful skills, and often acquire better abilities through actions outside of combat, such as sharing their favorite snack with them. Equipment doesn't play a huge role in the game, and more of Xenoblade Chronicles 2 revolves around finding a team and skills that work for the player's preferences.If there's one major complaint to be had with the game, it's that can be extremely difficult, and often comes down to luck. The rare Blades are easily some of the most exciting elements of Xenoblade Chronicles 2, and it seems a shame to lock them behind luck-based systems. While this does make the rare Blades seem that much more impressive when discovered, it feels like something near the end-game allowing players to create any Blade through acquiring rare materials would not have gone amiss.
The rare Blades also add a bit more to combat, something on which Xenoblade Chronicles 2 thrives. The combat in this game is almost rhythm-based, or, more accurately, reminiscent of raid fights in World of Warcraft—figuring out optimal rotations of abilities and Blades can make fights much more accessible.
The timing-based executions of special abilities also keep battles exciting, an essential element given that most enemies are spongy in Xenoblade Chronicles 2, with even trash mobs often taking a minute or two to take down. The wait is much more noticeable in the early game, when players don't have access to the full range of Blade customization, and by mid-way through the major journey players will be beating enemies much quicker.
The game's combat UI can get pretty messy by the time everything is unlocked, but it still works on the Switch screen even in portable mode, although a bit more tightness in that design would have been appreciated.Ultimately, any qualms to be had with the game—which also includes its somewhat troubling sexualization of some Blades, which feels completely unnecessary and atonal to the rest of the story—are pretty minor. Monolith Soft has crafted a game in Xenoblade Chronicles 2 that takes the very best of JRPG elements and mixes it with some of the open world massiveness we've seen in titles like Horizon: Zero Dawn and Breath of the Wild this year.
As a standalone title in the Xenoblade series, Xenoblade Chronicles 2 gets a very high recommendation from us to both fans of the series and newbies alike—it's the perfect game to sink way too much time into during the breaks of the holiday season.Xenoblade Chronicles 2 is available now for Nintendo Switch. Game Rant was provided a copy of the game for this review.
This game is fun and vibrant with lots of vast and colourful lands to explore, fight, and collect your way through, and a gripping and thought-provoking story ties it all together.The combat system is the biggest worry for young kids as it's extremely complex and tutorials are brief and hard to follow. But while combat can brutally difficult, there is an 'Easy' mode you can switch to at any time if you're willing to take a blow to your dignity for the sake of getting through a tough area.The CSM review does not fully cover the extent of sexual content in this game, which surprised me as it looks fairly innocent on the surface. I will list notable instances below. Bear in mknd that most of this would go over the heads of young children, and it's nothing a responsible conversation can't get through.- Within the first ten minutes you meet the provocatively-dressed 'dancing girls' employed by a wealthy chairman- Most female 'blades' are half-naked, with no exception for the ones who look way underage- A character has an unsettling relationship with the sentient child robot he built (for combat purposes).
She looks to be around 11 years old but he has programmed her with disturbing 'settings' in which she acts flirtatiously. He also has fetishistic outfits for her to wear (the player does not see these). The whole thing is played for laughs and the other characters clearly find this behaviour worrying.
It is not presented as acceptable- There are many innuendos which are fairly harmless, such as 'I will attend to your every need.at least for fighting'SPOILER- It is implied that the main character ends up in a polygamous relationship with two girls. They are shown holding hands with him in middle and a scene depicts them living together as a fairly normal family. This is depicted as the 'happy ending'. I'm not saying there's anything wrong with that as all three of them seem happy with this, but it might trigger some delicate questions.END OF SPOILERSBut, honestly, your kids will survive all that. The only problem I had with this game is the sexism. Now don't get me wrong, it's full of fantastic female characters who show boldness, strength, and leadership qualities.
It is also full of blushing, half-naked ones who sometimes cook for you. There are a lot of awesome 'girl power' moments, but also a lot of moments that will make you cringe and silently scream. Kudos for allowing male characters to cry without ridicule, though.
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